Panel 2: Commons-based Peer Production

FIRST DRAFT

The second panel of the day was opened by two presentations. The first presentation was by Ton Roosendaal from Blender and the second by Jamie king from Steal This Film. Both represented a different way of financing open source and open content projects. These models and other related topics were later discussed in a panel, also attended by Jon Phillips from Creative Commons and Felix Stalder from Open Flows.

Blender is an open source and open content 3d modeling software package that uses a pre-financed model, in which customers can preorder a movie, from which the profits are being used to create the said product. Other ways of income include foundation community, offering documentation as to how to work with the Blender software, fundings and commercial sponsoring. The main goal of the Blender Project is technological innovation. Ton Roosendaal emphasized that open content doesn’t mean that you don’t have to pay for the goods, but rather that it could be used in a free way. That is, to use that content in any way you see fit.

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Steal This Film is another open source project, with the emphasis on community based funding. Steal This Film, both part I and II, are a documentary style film using clips from other movies and distributed on the BitTorrent network, using one of the largest trackers. Jamie King claimed that peer-to-peer distribution exceeds all other methods, because it is ‘…the most significant data transfer in the world’. There are hardly any costs in distributing via peer to peer, neither for the producer nor the consumer. Therefore, it’s the most easy way for a consumer to get a product.

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Felix Stalder started of the panel, by acknowledging the models used by Ton Roosendaal and Jamie King and added a third model in using advertisement combined with open source and freely distributed content. This does not mean that all creative industry will be affected, but only one type of business model. This being the traditional consumer-producer model, in which the consumer directly purchases the product from the producer.

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After this, the panel moved to the topic of quality, content and distribution. Jamie King stated throughout the panel that quality is not the single most important aspect of your product. Distribution is equally, if not more, important. If only you put it out in an easily obtainable manner, people will be inclined to look at your product. Jon Phillips contributed by claiming that content is equally important, after a discussion on the costs involving peer-to-peer distribution. It must be acknowledged that there are inevitable costs in running networks, he stated. Jamie King quickly responded by saying that this is included in the ADSL-connection fee.

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After Peter Kaufman asked him to comment on the current situation of piracy in China, Jon Phillips responded that the illegal sales of pirated material on the black market had diminished and that the focus was now on streaming HD content via broadband. Jamie King referred to Stage 6, a similar initiative but without the advertisement, which went down over a month ago due to bankruptcy. Jon Phillips replied, and said that this initiative could be feasible because of this use of advertisements.

The last major topic that was raised concerned the narrative of the Big Buck Bunny film, just released by Blender. Anthony McCan asked why open source productions can’t steer clear from the use of violence, as violence evokes violence. Ton Roosendaal replied that this was the best way to show the technical abilities capable by the Blender rendering software and that creative freedom in the way these technological abilities are displayed is highly regarded.

One Response to “Panel 2: Commons-based Peer Production”

  1. Economies of the Commons Says:

    [...] and Felix Stalder of Nettime. There’s a few blog posts out there on the panel including this one from Images for the [...]

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